AI Insights · Timothy · January 2025
Top Boxing Games Performance in Australia Q4 2024
Explore the performance trends of the top boxing games on a unified platform in Australia during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the top boxing games in Australia showcased varying trends in performance across downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced a notable increase in weekly revenue, reaching approximately $1.1K by the end of November. Downloads peaked at 2.6K mid-November, and active users rose from 3.9K in early October to 5.5K by mid-December.
Boxing Star: Boxing Fight Game by THUMBAGE saw a gradual rise in revenue, peaking at over $1.1K in mid-December. Weekly downloads remained relatively stable, fluctuating around 200-300, while active users showed a slight increase, ending the quarter at 519.
AEW: Rise to the Top from Eastside Games maintained a consistent active user base around 1.7K throughout the quarter, with a peak revenue of $854 in the week before Christmas.
WWE Mayhem by Reliance Games reached its highest revenue of $1K in the last week of December. Downloads increased steadily, reaching 544, while active users grew from 970 to nearly 1.2K by the year's end.
Lastly, Burrito Bison: Launcha Libre from Kongregate showed stable performance with slight fluctuations. Revenue peaked at $461 in late October, while downloads and active users saw minor variations, ending at 419 and 2.2K, respectively.
These insights provide a snapshot of the competitive landscape for boxing games in Australia, with more detailed analytics available through Sensor Tower.